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Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight
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Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight

Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight

Under the next full moon the SCOOBY-DOO! Adventure with the Black Knight unfolds! The Black Knight is said to come alive and walk around in the haunted suit of armor. Scooby-Doo looks to find clues in the paintings to see if they contain any mysterious clues to help capture the villain. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure in the Mystery Mansion

$8.64
Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight—
$8.64

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Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight

Under the next full moon the SCOOBY-DOO! Adventure with the Black Knight unfolds! The Black Knight is said to come alive and walk around in the haunted suit of armor. Scooby-Doo looks to find clues in the paintings to see if they contain any mysterious clues to help capture the villain. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure in the Mystery Mansion

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Under the next full moon the SCOOBY-DOO! Adventure with the Black Knight unfolds! The Black Knight is said to come alive and walk around in the haunted suit of armor. Scooby-Doo looks to find clues in the paintings to see if they contain any mysterious clues to help capture the villain. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure in the Mystery Mansion

Playmobil 70709 SCOOBY-DOO!© Adventure with Black Knight | Moons Toy Store